NPCs and PERSONS OF NOTE
Nov. 15th, 2015 12:01 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

SENIOR CASEWORKER, STATION RED. SOLAN RE.

JUNIOR CASEWORKER, STATION RED. VEVILAN.

CHIEF COORDINATION OFFICER, STATION RED. HOLLOWAY.

ACQUISITIONS DISTRIBUTION (COMMISSARY), STATION RED. YSBAILNN.
All inhabitants of Station Red are provided housing in the form of habitation suites. Built for three people, these cozy accommodations come complete with three berths (the height of luxury, you are assured), generous built-in and somewhat hidden storage space, a small bathroom, complete with a cramped shower, and a tiny common space complete with sink, table, and something that appears to be a food-storage unit. No, there is no stovetop or microwave unit; unfortunately if you want to do your own in-house cooking, you'll have to find a hotplate (If you’re lucky, the commissary will have one in stock, and at a reasonable price).
Your lodging is yours to do with as you will. Gussy it up, cram it full of knick-knacks, or leave it bare; it’s up to you.* Though, we recommend you clear it with your roommates first. All habitation suite disputes will be handled by your case worker, and will almost inevitably involve to usual paperwork.
*Do not touch the cameras. Do not tamper with the life support sensors. Do not attempt to make modifications to the tele-screens. All permanent and/or serious damage to the habitation suite will be added to your bill.
UNIT 01 | UNIT 02 | UNIT 03 |
Kara Styrdottir Toa Lewa Nuva X | Gildor Helyanwe Isha Devan X | Breq One Esk Beast Boy X |
UNIT 04 | UNIT 05 | UNIT 06 |
Allen Walker Liz O'Connell X | Gintoki Sakata Maias Mordecai Heller | X X X |
Red Shift is panfandom, mission-based campaign-style roleplaying game based around a structured plot with emphasis on player involvement and worldbuilding that will impact both the narrative and the way characters interact with the setting. Science fiction, with a black sense of humor and a healthy dose of surrealism, Red Shift is a game about the perils of bureaucratic capitalism...at least at first.
PREMISE | TAKEN | MOD CONTACT |
FAQ | HOUSING | NPCS |
APPLICATIONS | COMMISSARY | HIATUS/DROP |
RESERVES | MISSIONS | CALENDAR |
RULES | LOCATIONS | ACTIVITY CHECK |
videodrome | audiodrome | realitydrome | memedrome |